txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Villain

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "InteractWithCrackedLEGODefault"
Ability "Super_Strength"
Ability "DodgeAbility"
Ability "High_Jump"
Ability "MinifigPhoneCameraBlack"
Ability "BlackAdam_Flying"
Ability "BlackAdam_Deflect"
Ability "BlackAdam_ForceField"
Ability "Regeneration"
Ability "RunTilt" Suppress 
Ability "SprintTilt" Suppress
Ability "ICanDoVentAccess"
Ability "DefaultShootingFly_BoltsAndBeams"
Ability "BlackAdamElectricityBeam"
Ability "ImmuneToToxic"
Ability "ToxicResistant"
Ability "ImmuneToFire"
Ability "ImmuneToLightningElectricity"
Ability "HyperJump_BlackAdam"
Ability "MegaPickUpNoChunks"
Ability "BlackAdam_LungeAnim"
Ability "Dash_Attack"
Ability "BlackAdam_PunchHitOverrides"
Ability "BlackAdam_Grab_Overrides"
Ability "HasInvincibility"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
//has_invincibility - Replaced by an ability so it can be removed in specific levels
bolt_type "BlackAdam_Bolt"
UseRunTurnAnims

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------

Ability "AudioReactionDataBlackAdam"
Ability "AudioReactionDataBlackAdamVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
vfxlevel_override "VFX_BlackAdam"

AddOn "vfxAttachToLocatorAddOn"(VFX_looping='vBlackA_Lightning', locator=16)

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action "Icon_Idle_Heroic6"
	cameraOffset x 0.024 y 0.00 z -0.01
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.05, OffsetY = 0.03, OffsetZ = 0.0, CharHeight = 0.44, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"